Monday, May 6, 2013

Win/Lose Scene.


   When the player loses, I want them to feel like they have to try again until they win. I want them to understand the importance of safe teen driving and that it's very critical to know what's safe and unsafe.

  This can be conveyed by showing the player a crashed vehicle giving the player a sense of sadness that they lost.
  When the player wins, I want them to feel happy and complete! They will feel content that they know what safe driving is and what it isn't.
  This will be conveyed through the winning scene which will be a green light telling them to 'Go!' and that they passed the game.