Tuesday, April 30, 2013

Level Layout


When I first designed my game on paper, it helped a great deal. For instance, I would know where everything would go and I wouldn't have to take too much time on placing things in different areas because I would already know.

I didn't make a lot of changes, mainly just with the way the scene would look like and whether or not there will be all the objects.
My decision to change things were mainly the coding. I have a very difficult time coding, so I would like to try to take each step slowly when adding different components.

Monday, April 29, 2013

Add Object Behaviors

I finally got it to work! I'm so relieved because I thought I'd never get it done... But it was definitely worth it once I fixed the coding and labels. Through more of my game, I will add other objects, decoys and enemies to make the game a little bit more difficult. It will take time just like this did, but hopefully it won't be so difficult because now I know what I'm doing.

Friday, April 26, 2013

Design Your Level


   When I was designing my level, I really payed attention to not making the the objects too close together and making sure I didn't just start the player off with objects, instead they have to gradually move into the object obtaining. 

   With my enemy, I simply just placed them near the obtainable objects that the player is supposed to be after and made sure it made the task a little more advanced and complicated.
   I made sure to be careful with my collectable object, making sure I didn't overwhelm the player by just starting off the game with a task. Instead, they gradually moved into the task.
   As for the player's experience, I hope that the player finds the game enjoyable and informational about safe teen driving. 

Friday, April 19, 2013

"Egypt's Islamists warn giving women some rights could destroy society" - Ten Minute Read Summary.

This article was mainly about Islamist women in Egypt getting equal rights. The U.N has declared women's rights to travel, work, and use contraception without her husband having any control over what she can and cannot do. But, President Mohamed Mursi, is completely against the idea and wishes to condemn it all together. These rights would allow the woman to file complaints against her husband if he were to sexually harass, rape or abuse her. The law would have to punish him all the same if he had done it to a stranger. My question is, Why is President Mohamed Mursi so against it the liberation of  Islamist women in Egypt? 

Wednesday, April 10, 2013

Create an Enemy.

In my game, I want the player to be able to have fun in the game and learn. The player will be obtaining the good objects and avoiding the bad, but also trying to catch the parachutes that will be falling every once and a while that contain factoids within them. Hopefully the game will come out as planned and with all the levels and objects needed to make my game interesting.

Tuesday, April 9, 2013

Collect the Collectable.

My experience with the collectable object was pretty easy. I didn't have much difficulty adding the code because the person on the wiki helped greatly by walking through the steps one by one. With this new code ability, I would like for the player to be able to collect different objects like the parachutes falling from the sky that would have helpful factoids about safe driving for teenagers.

Increase the Player's Score.

The score in the game continued to increase because the player kept coming into contact with the object and    the object didn't disappear after doing so. So, the score increased every time the player collided with the object.
We can fix the problem simply by telling the code to get rid of the object upon contact with the player and only increasing the score by 1 after doing so.

Thursday, April 4, 2013

Create a Score Counter

  I believe that games with score motivate the player to keep getting a better score. Mainly because if they reach a high score, they will be rewarded by being able to put their name on a list where everyone can see what they scored on the game.
  In my opinion, I enjoy games with score over games without score for the reason that you know how good you are doing and you wouldn't have to guess whether or not you are doing really bad or really great.
 

Create a Collectable Object.


More movement will definitely help my game. Such as, the dropping of my parachutes onto the car and the movement of the car by itself with the help of the player's finger swiping it to do different activities. Hopefully I will get these things incorporated into my game...


Wednesday, April 3, 2013

Move the Player.

I don't plan on using this coding for my game because I want the player to continuously be moving in order to  collect the objects. Also I want the gamer to control the the player with swipes of their finger.

Programming with Action Script 3.0

1)What was it like using code to move your objects?
2)If you’ve used AS2 before what differences did you find between the two?
3)What are some other ways you think we’ll be using code to make your game?

The coding wasn't as difficult as I thought it would be. So, therefore, I'm happy..
The difference between Actions Script 2 and 3 was that the coding is definitely different, not completely, but subtly. Then there's the fact that Action Script's 3 code is in a different file.
I don't understand the 3rd question....?